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IRIS Software Group unveils IRIS Elements Enterprise for accountancy firms serving complex clients

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IRIS Elements Enterprise will empower accountancy firms to access unified, secure, and compliant Tax and Accounts Production software anywhere, anytime.

LONDON, Nov. 4, 2024 /PRNewswire/ — IRIS Software Group, a leading global provider of accounting, edtech, HR and payroll solutions, today announced the launch of IRIS Elements Enterprise, the latest tier in its existing cloud-based accounting suite. With today’s launch, IRIS rolls out two initial Enterprise product offerings: Enterprise Tax and Enterprise Accounts Production. The IRIS Elements suite now offers three tiers: IRIS Elements Essential for smaller practices and startups, IRIS Elements Professional for mid-tier firms and, now, IRIS Elements Enterprise for firms serving complex clients.

“In today’s market, accountancy firms are up against a wide range of pain points – coordinating different software across their offices and people; maximising success and growth with the same or fewer resources; dealing with complex regulatory requirements; and all while being under intense pressure to modernise,” said Mark Chambers, Managing Director of Accountancy at IRIS Software Group. “IRIS Elements Enterprise offers a seamless, secure way to get there, allowing firms to pay for what they need and add extra features as they scale up.”

IRIS Elements Enterprise

IRIS Elements Enterprise is designed to support accountancy firms as they navigate complex client needs and stay ahead of regulatory changes, such as HMRC’s upcoming Making Tax Digital (MTD) requirements. This comprehensive platform helps firms improve profitability and client satisfaction by streamlining operations and offering robust tools for producing financial statements and generating tax returns. This makes it easier for accountancy firms to:

Stay ahead of regulatory compliance changes: IRIS Elements Enterprise builds on its existing IRIS Elements Professional mid-tier offering, introducing the ability to produce more complex accounts for clients, like CICs and Farms, while still ensuring compliance with the latest accounts standards and requirements from Companies House and HMRC. Complex scenarios around Capital Gains, Capital Allowances, Losses, Group Relief and R&D are all catered for, making Tax Return form completion and calculations simple and easy.Automate tax processes to save time and reduce manual errors: IRIS Elements Enterprise automates time-consuming tasks in tax return completion. Features such as asset registers, automatic partnership profit calculations, capital gains tracking, and automated tax calculations with error warnings help improve accuracy. Asset data is stored and rolled forward year on year, allowing for automatic calculations and preventing the need for rekeying of information.Access real-time, synchronised client data: The IRIS Elements Platform links accounts production and tax in one cohesive workflow with real-time data synchronisation. Accountancy firms benefit from fewer manual tasks and increased visibility into clients’ mandatory annual compliance requirements, allowing for faster, more informed decision-making.

IRIS Elements’ Cloud Journey: Generating Momentum in 2024

Today also marks a major milestone in IRIS Software Group’s cloud journey, which began with the launch of IRIS Elements, the first UK accountancy suite to be wholly cloud-based. Since 2021, more than 9,000 accountancy firms and practices have selected IRIS Elements to complete their clients’ accounts and tax returns securely from anywhere, providing a full end-to-end solution for all their compliance and workflow management needs.

The platform’s unique, ‘hybrid-by-design’ bi-directional bridging technology also allows firms to operate and synchronise between on-premise IRIS desktop and cloud applications, enabling seamless management of critical tasks while gradually adopting cloud workflows. IRIS Elements has consistently achieved a ‘high status’ ranking within the DevOps Research and Assessment (DORA) framework, with six daily deployments to rapidly deliver new and innovative product features. IRIS Element’s enterprise-level security, encryption and advanced user authentication protect sensitive client data. This year, IRIS Elements also achieved ISO 27001:2022 accreditation – outlining the strength of its security management systems and ability to effectively manage and mitigate cyber risks – and launched a specialist Cyber Essentials security programme for the 24,000 accountants the business supports in the UK.

IRIS Elements continues to be celebrated for its award-winning contributions to the accounting industry. So far this year, the IRIS Elements platform has been named a finalist in the 2024 Computing Cloud Awards for ‘Best Cloud Support Provider’ and ‘Multi-Hybrid Cloud Solution of the Year’, in the 2024 ICB (Institute of Certified Bookkeepers) UK LUCA Awards for ‘Tax and Accounts Production Software of the Year’ and in the 2024 BCS UK IT Awards for ‘Digital Transformation Project of the Year,’ for its ambitious cloud migration project, which has successfully migrated more than 9,000 accountancy customers from legacy systems to IRIS Elements. Furthermore, 63% of this year’s Accounting Excellence Award winners were IRIS customers.

Looking Ahead

As part of its ongoing innovation roadmap, IRIS will introduce IRIS Elements Practice Management Enterprise in the coming months. It will feature more advanced reporting, time and expenses tracking, and scheduling capabilities so firms can further streamline their compliance efforts.

About IRIS Accountancy

IRIS is proud to be “the official supporter of accountants and bookkeepers,” and a leading provider of innovative software solutions designed to help accountants and bookkeepers grow, thrive, and create lasting value for their clients. As the largest third-party online filer with the UK Government, IRIS boasts HMRC and Companies House acceptance rates of over 98%. Trusted by 93 of the top 100 UK accountancy firms and 28 of the top 30 firms, IRIS serves more than 24,000 UK accountancy practices. Over 9,000 of these firms have adopted IRIS Elements, the company’s fully cloud-based solution, to streamline their operations and securely manage their workflows.

For over two decades, IRIS has provided comprehensive outsourcing services, with a team of over 600 qualified accounting professionals helping clients optimise their schedules by handling audit, bookkeeping, year-end accounts, personal tax, payroll, and iXBRL tagging. IRIS holds industry-leading certifications, including ISO 27001, GDPR compliance, and quality assurance standards like ISO QMS 9001:2015, ISO ISMS 27001:2013, and PIMS 27701:2019.

About IRIS Software Group

Founded more than 45 years ago, IRIS Software Group (IRIS) is a leading global provider of mission-critical software and services and one of the UK’s largest privately held software companies. IRIS is a trusted partner to more than 100,000 customers across 135 countries, empowering finance, HR and payroll teams, educational organisations, and accountancy practices of all shapes and sizes to look forward with certainty and confidence.

IRIS is certified as a Great Place to Work® in the UK, Ireland, India, Canada and the USA and recognised as one of The Times Top 50 Employers for Gender Equality in 2023. IRIS is also recognised as one of the Best Workplaces for Wellbeing, one of the Best Workplaces in Tech and one of the Best Workplaces for Women.

To see how IRIS helps organisations get things right first time, every time, visit www.iris.co.uk, or follow IRIS Software Group on LinkedIn, Twitter and Instagram.

Media contact 

IRIS Software Group
news@irisglobal.com

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The First China-ASEAN AI-empower Cross-border Digital Marketing Competition Grand Launched in Bangkok

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BANGKOK, Nov. 14, 2024 /PRNewswire/ — The highly anticipated first China-ASEAN AI-Empower Cross-Border Digital Marketing Competition was launched at Chulalongkorn University in Bangkok, Thailand on the morning of November 12th. This competition serves as a prominent highlight within in the series of activities of the Guangxi New Silk Road New Year’s Eve E-commerce Festival, signifying a significant stride forward in digital economy cooperation between China and ASEAN countries.

Under the guidance of the Department of Commerce of Guangxi Zhuang Autonomous Region and China Council for the Promotion of International Trade Guangxi Committee, this competition is hosted by China-Thailand Institute of Modern Craftsmanship of Cross-Border Business, which is led by Guangxi International Business Vocational College, jointly built by Chachoengsao Vocational College and other institutes. Guangxi Tus Innovation Cross-Border E-commerce Co., Ltd. co-organized this competition. This competition brings together a hundred of elite teams from China, Thailand, Malaysia, Vietnam, and other ASEAN countries to demonstrate their skills in the fields of AI and cross-border digital marketing.

At the opening ceremony, Dr. Thitima Rojwatcharapiban, Director of Bureau of TVET Personnel Competency Development, Ms. Liu Jieying, Principal of Guangxi International Business Vocational College, Ms. Napak Worachirapanchaya, President of ASEAN Business Association, Song Tienong, Guangxi Tus Innovation Cross-Border E-commerce Co., Ltd., etc., attended and delivered speeches both online and offline. Their participation transcended geographical boundaries, fostering strong bonds between China, Thailand, and even the entire ASEAN region while injecting a vibrant atmosphere into the competition.

Professor Ma Zhencheng from Chulalongkorn University, as a distinguished guest, delivered an exceptional presentation on the topic of ‘AI Empowerment in Creating a New Marketing Ecology’. This insightful discourse not only provided an in-depth analysis of the extensive applications and profound impact of AI technology in the realm of digital marketing but also infused cutting-edge perspectives and revelations into the competition. Moreover, representatives from esteemed organizations such as the Chinese Academy of Sciences Innovation Cooperation Center (Bangkok), Thai Chinese New Generation Business Association, and Thai-China Commerce Association graced this momentous occasion with their presence. Their participation not only underscores the remarkable influence of this competition but also establishes a robust foundation for future collaborations and exchanges.

The competition aims to jointly promote the process of regional economic integration, actively cultivate new driving forces for regional development, and enhance exchanges and cooperation between China, Thailand, and other ASEAN countries in the field of international vocational education. It also seeks to facilitate two-way empowerment of new quality productivity and youth exchanges. This initiative aligns with the theme ‘Strengthening Connectivity and Resilience’ of this year’s ASEAN Summit and serves as a vivid practice of deepening exchanges and cooperation between China and ASEAN countries under the Belt and Road Initiative.

The launch of the first China-ASEAN AI-Empower Cross-border Digital Marketing Competition signifies a significant stride in the collaboration between China and ASEAN nations within the realm of digital marketing. The competition will embrace the principles of openness, inclusivity, cooperation, and mutual benefit, while further fostering exchanges and cooperation between China and ASEAN countries in the field of digital economy. By organizing this competition, we aim to ignite more sparks of innovation, nurture exceptional talents, jointly embark on a new chapter of China-ASEAN cooperation, and script a fresh tale of regional economic prosperity and development!

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SOURCE Guangxi Tus Innovation Cross-Border E-commerce Co., Ltd.

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AirNet Resolves Nasdaq Minimum Market Value of Publicly Held Shares Deficiency

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BEIJING, Nov. 14, 2024 /PRNewswire/ — AirNet Technology Inc., formerly known as AirMedia Group Inc. (“AirNet” or the “Company”) (Nasdaq: ANTE), today announced that it received a written notice from the Listing Qualifications Staff of Nasdaq (the “Staff”) on November 12, 2024, notifying the Company that it has regained compliance with the minimum market value of publicly held shares (“MVPHS”) requirement under Nasdaq Listing Rule 5550(a)(5).

The Company was previously notified by the Staff on September 18, 2024 that it was not in compliance with the MVPHS requirement due to its failure to maintain a minimum MVPHS of US$1.0 million for a period of 30 consecutive business days. Since then, the Staff has determined that the Company’s MVPHS had been US$1.0 million or greater from October 28 through November 11, 2024. Therefore, the Staff determined that the requirement was met on November 12, 2024.

Forward-Looking Statements

This announcement contains forward-looking statements within the meaning of the safe harbor provisions of the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as “will,” “expects,” “is expected to,” “anticipates,” “aim,” “future,” “intends,” “plans,” “believes,” “are likely to,” “estimates,” “may,” “should” and similar expressions. The Company may also make written or oral forward-looking statements in its reports filed with, or furnished to, the U.S. Securities and Exchange Commission, in its annual reports to shareholders, in press releases and other written materials and in oral statements made by its officers, directors or employees to third parties. Forward-looking statements are based upon management’s current expectations and current market and operating conditions, and involve inherent risks and uncertainties, all of which are difficult to predict and many of which are beyond the Company’s control, which may cause its actual results, performance or achievements to differ materially from those in the forward-looking statements. Further information is included in the Company’s filings with the U.S. Securities and Exchange Commission. All information provided in this announcement is as of the date of this announcement, and the Company does not undertake any obligation to update any forward-looking statement as a result of new information, future events or otherwise, except as required under law.

Company Contact

Penny Pei
Investor Relations
AirNet Technology Inc.
Tel: +86-10-8460-8678
Email: penny@ihangmei.com

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SOURCE AirNet Technology Inc.

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WEATHERING THE STORM: TIGA RESEARCH REVEALS UK GAMES DEV SECTOR CONTINUES TO GROW, DESPITE GLOBAL SECTOR DOWNTURN

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TIGA’S Making Games in the UK 2024 report reveals that UK development sector grew 4.8 per cent despite global sector downturn, led by large console studios in London, North East and North West

LONDON, Nov. 14, 2024 /PRNewswire/ — The UK games development sector has grown in the past year, despite companies downsizing and studio closures, according to new research published today by TIGA, the trade association representing the UK video games industry.

Despite the global games industry downturn, the UK games development sector grew 4.8 per cent in the12 months to May 2024, according to new research published today by TIGA, the trade association representing the UK video games industry.

Against a backdrop of companies downsizing and studio closures, the UK’s games development sector proved to be comparatively resilient, growing to 25,419* full time equivalent development roles by May 2024, which, at 4.8 per cent, was the lowest annualised rate of growth in the UK games industry since 2012.

The UK’s fastest growing games clusters in the 12 months to May 2024 were London (468 new staff), North East (280 staff)and North West (247 staff), but 5 regions contracted.

The findings come from TIGA’s definitive report on the state of the UK video games industry Making Games in the UK 2024 (TIGA, 2024), which is based on an extensive survey of UK games businesses, with analysis by Games Investor Consulting.

TIGA’s research shows that in the period from April 2023 to May 2024:

Over 28,500 people make games professionally in the UK: The number of freelancers working for UK games development sector companies (including studios, publishers and service companies) grew substantially from 1,102 (April 2023) to 3,625 (May 2024) as very large companies downsized full-time roles and switched to freelancers. The total games development workforce grew to 28,516 including 3,625 freelancers and 24,891** full time development roles. Employment in the games development sector has grown by an average of 9.5 per cent every year over the period December 2014 to May 2024.Job growth outweighed company downsizing and closure: 400 extant companies shed 2,353 full time development jobs between April 2023 and May 2024; but 678 companies grew over the same period, adding 3,932 full time development jobs. 1,070 extant companies neither grew nor shed staff.Overall games company numbers declined: The UK had 2,148 trading games development companies in May 2024 (down from 2,175 in April 2023). This includes 1,697 games studios, 60 publisher studios, 109 publishers, 4 broadcasters and 278 service companies. Total studio numbers fell from 1,801 in April 2023 to 1,757 in May 2024.Games company mortality rises to record levels: 248 companies closed down or exited the games industry during the survey period, the highest ever recorded. On an annualised basis, this represents 10.4 per cent of all companies during the research period.The number of start-up studios fell: 166 new games development companies were founded between April 2023 and May 2024. This compares to 251 new games development companies that were set up between December 2021 and April 2023.Large and console studios are main growth drivers: Studios with 41 to 149 development staff grew at an average rate of 19 per cent over the research period. Console studios grew by an average of 18.1 per cent over the same time frame.Overseas owned studios now employ 62 per cent of the UK games development workforce: Studios ultimately owned by overseas companies employ 12,743 full-time staff, compared to 7,854 employed by domestically owned studios. While some overseas studios continued to grow strongly, some of the largest employers’ creative headcount fell substantially as entire teams were made redundant.

Dr Richard Wilson OBE, CEO of TIGA, said:

“The UK games development sector has continued to grow in very difficult economic circumstances. Our sector is weathering the storm. This is a remarkable achievement.  Our games development sector has a number of strengths including world-renowned studios, a deep talent pool and TIGA accredited games courses equipping highly skilled graduates for the industry. The UK has the largest development workforce in Europe.

“We need to enable more start-ups to scale-up, continue to enhance our skills base and improve access to investment to enable our sector to fulfil its potential. If the UK Government retains and enhances the Video Games Expenditure Credit, this will help to sustain a favourable environment for games development, create more high skilled jobs and boost investment. A successful video games industry will in turn contribute to the Government’s objective of securing the highest sustained growth in the G7.”

Meanwhile, the TIGA report has highlighted that the UK’s fastest growing games clusters were London (468 new staff), North East (280 staff)and North West (247 staff).

London extended its lead as the largest cluster to 5,931 full time and full time equivalent staff in 584 companies. Five clusters (East of England, South East, East Midlands, Scotland and Northern Ireland) lost headcount between April 2023 and May 2024, the East Midlands for the second consecutive year. All areas saw reduced start-up activity, but London (81), South East (48) and the South West (22) added the most start-ups.

UK regions

2024 share of UK development
workforce

London

23 %

South East

18.7 %

North West

12.3 %

West Midlands

9.9 %

Scotland

9.3 %

North East

6.3 %

East of England

5.9 %

Yorkshire & Humber

5.8 %

East Midlands

4.5 %

South West

2.7 %

Northern Ireland

0.6 %

Wales

0.6 %

Dr Richard Wilson OBE, TIGA CEO, said:

“While London remains the biggest and fastest growing games cluster in the UK, almost 80% of all games development is carried out outside of the Capital. In addition, there has been impressive growth in the North East and North West between April 2023 and May 2024.

“At the same time, although London saw the greatest number of new start-ups, we also witnessed strong entrepreneurial activity in the South East.”

Jason Kingsley CBE, TIGA Chairman and CEO and Creative Director at Rebellion, offered:

“TIGA’s report is reflective of what is currently a challenging environment for some parts of the games industry. However, it also highlights that UK games development is faring better than certain areas of the global games industry. We need the Government to continue to improve the environment for games development in the UK so that our industry in turn can contribute to economic growth across the country.”

* Full time equivalent roles: FT roles above plus a pro-rated % of all the freelancers we recorded in the survey.

** Full time roles: 100% full time roles recorded by companies in our survey.

 

Notes to editors
The findings in this press release come from TIGA’s definitive report on the state of the UK video games industry Making Games in the UK 2024 (TIGA, 2024) which is based on an extensive survey of UK games businesses, with analysis by Games Investor Consulting.

Research methodology
Games Investor Consulting in conjunction with TIGA and its partners conducted surveys concluding in July 2008, September 2010, November 2011, December 2012, December 2013, December 2014, March 2016, November 2017, November 2018, April 2020, December 2021, April 2023 and May 2024 of all known games companies involved in the creation of games (including developers, publishers, publisher studios, service companies and broadcasters with games divisions) in the UK. Assessments of every database entry are made on a company-by-company basis with strict vetting and verification rules to ensure each entry is discrete (to prevent duplication via subsidiary or parent companies) and confirmed to be active in games development. The survey counts staff working in development and development support roles in games studios, games publishers and development service companies. A broad array of additional data is also captured including studio location, primary platform focus and company ownership structure as well as company start-ups and exits/closures.

Games development
Games development is defined as including all production staff, QA, support, localisation and technical staff but excludes admin, finance, sales, marketing and commercial staff not directly involved with games production. Full-time equivalent staff comprise multiple part-time staff aggregated based on typical usage throughout a year to represent a single full-time employee.

About TIGA
TIGA is the trade association for the UK video games industry.  Since 2010, TIGA has won 28 business awards and commendations. Our vision is to make the UK the best place in the world to develop video games. Our core purpose is to strengthen the games development and digital publishing sector. We achieve this by:

influencing Government policy via political representation to create a favourable business environment;driving excellence in education and skills through our accreditation programme, the TIGA Games Education Awards and our education conference; andpromoting best practices through our membership services, including the TIGA STAR Employer Award and the TIGA Games Industry Awards.

Get in touch:

Tel: 0845 468 2330
Email: info@tiga.org 
Web: www.tiga.org
Twitter: www.twitter.com/tigamovement
Facebook: www.facebook.com/TIGAMovement
LinkedIn: http://www.linkedin.com/company/tiga 

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