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Virtual Events Market to Grow by USD 539.5 Million (2025-2029), Rising Corporate Events Boosting Growth, AI Driving Market Evolution – Technavio

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NEW YORK, Jan. 31, 2025 /PRNewswire/ — Report on how AI is driving market transformation – The global virtual events market size is estimated to grow by USD 539.5 million from 2025-2029, according to Technavio. The market is estimated to grow at a CAGR of  26.1%  during the forecast period. Rise in number of corporate events is driving market growth, with a trend towards growing popularity of virtual events in education. However, emerging threat from open-source virtual events solutions  poses a challenge. Key market players include 8×8 Inc., Active Network LLC, Adobe Inc., ALE International, Atlassian Corp Plc, Avaya LLC, Aventri Inc., Bizzabo, Cadence Design Systems Inc., Cisco Systems Inc., Cvent Holding Corp., EventX Ltd., Huawei Technologies Co. Ltd., Hubb, International Business Machines Corp., Microsoft Corp., Mitel Networks Corp., Toshiba Corp., Ungerboeck, and Zoom Video Communications Inc..

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Virtual Events Market Scope

Report Coverage

Details

Base year

2024

Historic period

2019 – 2023

Forecast period

2025-2029

Growth momentum & CAGR

Accelerate at a CAGR of 26.1%

Market growth 2025-2029

USD 539.5 million

Market structure

Fragmented

YoY growth 2022-2023 (%)

22.6

Regional analysis

North America, APAC, Europe, Middle East and Africa, and South America

Performing market contribution

APAC at 30%

Key countries

US, China, Germany, Japan, Canada, India, UK, France, Italy, and Brazil

Key companies profiled

8×8 Inc., Active Network LLC, Adobe Inc., ALE International, Atlassian Corp Plc, Avaya LLC, Aventri Inc., Bizzabo, Cadence Design Systems Inc., Cisco Systems Inc., Cvent Holding Corp., EventX Ltd., Huawei Technologies Co. Ltd., Hubb, International Business Machines Corp., Microsoft Corp., Mitel Networks Corp., Toshiba Corp., Ungerboeck, and Zoom Video Communications Inc.

Market Driver

The virtual events industry has seen a significant due to lockdowns and the impact of coronavirus. Retail & e-commerce, healthcare, manufacturing, construction, academic institutions, and various sectors are adopting digitally simulated events for sales meetings, job fairs, summits, audio/video conferences, exhibitions, and trade shows. Modern technologies like artificial intelligence (AI), augmented reality (AR), and virtual reality (VR) are driving the trend. Virtual conferences offer networking solutions, hospitality, and collaboration tools for employees and resources. However, challenges include cyberattacks, connectivity network issues, regulations, and compatibility problems. Stable internet connections, streaming platforms, and collaboration tools are essential for successful virtual events. Technological advances like real-time data analytics, on-demand content, interactive virtual environments, and session popularity help make data-driven decisions. The success of events depends on attendee engagement, timing, accessibility, and experience. Virtual simulation platforms offer a cost-effective and accessible solution for global audiences, customers, and partners. Despite challenges, virtual events are here to stay, shaping the future of business proceedings and workflow. 

Virtual events in the education sector are gaining popularity as an effective and cost-efficient means of learning. Traditional educational institutions are incorporating virtual classrooms to offer flexibility in studying, allowing students to attend sessions from anywhere at any time. These sessions, led by qualified educators, provide cost savings and expanded access to knowledge. Virtual events also incorporate game dynamics to maintain student interest and develop essential skills like time management. Conferencing tools facilitate improved interactions between students and faculty, while social media integration enhances networking opportunities. 

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Market Challenges

The virtual events industry has seen a significant due to lockdowns and the impact of coronavirus. Retail & e-commerce, healthcare, manufacturing, construction, academic institutions, and various other sectors have turned to digitally simulated events for business proceedings. Sales meetings, job fairs, summits, audio/video conferences, exhibitions, and trade shows are now being held virtually. However, challenges persist. Connectivity network issues, cyberattacks, regulations, and compatibility problems are major factors affecting virtual events. Employees and resources require stable internet connections and streaming platforms for effective workflow. Technological advances, such as artificial intelligence (AI), augmented reality (AR), and virtual reality (VR), offer interactive virtual environments for networking and collaboration. Time and accessibility are crucial for virtual events, with on-demand content and presentations providing flexibility. Future events will depend on real-time information, data analytics, attendee engagement, and successful outcomes. Event strategies must consider these challenges and leverage modern technologies for successful virtual events.Open-source virtual events present a significant competition for commercial enterprise virtual solutions. These software can be downloaded and utilized on various platforms, making them an attractive option for micro and small-scale enterprises and individual users. The high purchasing and licensing costs of proprietary virtual events often deter these entities from opting for commercial solutions. Open-source virtual events offer common features comparable to proprietary ones, making them a viable choice for small-scale events. Their availability on the internet, free of cost, adds to their appeal. This trend poses a challenge for vendors providing proprietary virtual event management as a service.

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Segment Overview 

This virtual events market report extensively covers market segmentation by  

ApplicationUC And C And VCWeb ConferencingTypeWebinarConferenceVirtual Expo Fairs And FestivalsEntertainmentGeographyNorth AmericaAPACEuropeMiddle East And AfricaSouth America

1.1 UC and C and VC-  Unified communications and collaboration (UC and C) is a business technique that optimizes processes by integrating real-time and non-real-time communications. Real-time communication includes online chatting, instant messaging, video conferencing, telephony, speech recognition, and call control. Non-real-time communication includes voicemail, email, unified messaging, SMS, and fax. UC and C facilitates communication using different modes, media, and devices anywhere and anytime, leading to improved productivity, enhanced communication among employees globally, increased collaboration tools usage, better business process optimization, faster decision-making, and increased employee availability. The virtual events market is witnessing a shift towards video and web conferencing solutions over audio conferencing due to consumer preference. Video conferencing allows real-time two-way communication across geographies and provides full-motion video images and high-quality audio. SMBs are adopting SaaS-based models due to their affordability, and vendors are offering local language support to cater to this segment. UC and C is popular among businesses as it enables real-time collaboration and communication among disparate teams, and the integration of rich video, web, and audio conferencing creates a connected workspace. The market is expected to grow rapidly due to the increasing adoption by SMEs and the BYOD policy trend. SMEs adopt virtual client computing solutions to accelerate processes and virtualize applications and desktops to reduce costs and improve efficiency.

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Research Analysis

The Virtual Events Market has experienced exponential growth in the wake of the global health crisis, with Retail & e-commerce, Healthcare, Manufacturing, Construction, Academic institutions, and various industries adopting digitally simulated events as a viable alternative to traditional in-person gatherings. Sales meetings, job fairs, summits, exhibitions, and trade shows have all transitioned to virtual platforms, enabling businesses to continue their proceedings despite WFH policies and lockdowns. Modern technologies like virtual conference solutions, networking platforms, and AI-powered connectivity networks have become essential resources for employees and businesses to engage, collaborate, and innovate. However, cybersecurity concerns and connectivity issues remain challenges to be addressed in this rapidly evolving landscape. Morressier, a leading virtual conference platform, offers advanced networking solutions and a user-friendly interface to facilitate productive and engaging virtual events.

Market Research Overview

The Virtual Events Market has experienced significant growth due to the global shift towards digitally simulated events in various sectors including Retail & e-commerce, Healthcare, Manufacturing, Construction, Academic institutions, and the Virtual events industry itself. With the impact of lockdowns and the Coronavirus pandemic, sales meetings, job fairs, summits, audio/video conferences, exhibitions, and trade shows have all moved online. Modern technologies like artificial intelligence (AI), augmented reality (AR), and virtual reality (VR) have become major factors in creating interactive virtual environments. However, challenges such as connectivity problems, bandwidth limitations, software glitches, and compatibility issues can affect the success of events. Regulations, cyberattacks, and restrictions on the movement of people also pose challenges. Employees and resources must adapt to business proceedings in a workflow that integrates modern technologies with physically organized events. Networking solutions, collaboration tools, streaming platforms, and online communication have become essential for remote workforces and global audiences. The future of events lies in data-driven decisions based on attendee engagement, session popularity, lead generation, and real-time information. Event strategies must consider timing, accessibility, and the experience of customers and partners, whether they are at home or in offices, and the impact of travel and work on event attendance. Technological advances continue to shape the virtual events landscape, with video conferencing platforms and on-demand content becoming increasingly popular.

Table of Contents:

1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation

ApplicationUC And C And VCWeb ConferencingTypeWebinarConferenceVirtual Expo Fairs And FestivalsEntertainmentGeographyNorth AmericaAPACEuropeMiddle East And AfricaSouth America

7 Customer Landscape
8 Geographic Landscape
9 Drivers, Challenges, and Trends
10 Company Landscape
11 Company Analysis
12 Appendix

About Technavio

Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions.

With over 500 specialized analysts, Technavio’s report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

Contacts

Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: media@technavio.com
Website: www.technavio.com/

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2025 Kingdee Group Global Partner Conference: Empowering Global Partners for World – Class Excellence

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XI’AN, China, March 2, 2025 /PRNewswire/ — On March 1, 2025, Kingdee Group Global Partner Conference was held in Xi’an City. The conference was organized by Kingdee Group(0268.HK). More than 2,000 Kingdee ecological partners from China, Southeast Asia, the Middle East, Europe and other regions gathered together to jointly discuss the global digital ecological landscape driven by AI technology. 

At the conference, Shaochun XU, Chairman of the Board and CEO of Kingdee stated, “Deepseek’s groundbreaking progress marks the arrival of the true era of AI popularization. I strongly believe that the golden decade of global AI+SaaS has arrived. Kingdee will remain committed to an AI-first, subscription-first, and quality-first strategy, while continuously exploring new opportunities in scenario-based applications and international expansion. In the past, Chinese enterprises largely relied on foreign management standards. But today, we must truly integrate the AI+SaaS model into China’s business landscape and establish best practices.

Yong ZHANG, President of Kingdee Group, stated, “Looking ahead, Kingdee is dedicated to building a world-class AI-driven enterprise management cloud and developing solutions based on scenario-driven, AI-first, and global strategies. Kingdee will always position technology and innovation as its core competitive strengths, and take AI as a key pillar of our strategy to empower the growth of ecosystem partners.”

So far, Kingdee’s ecosystem has encompassed over 5,000 partners, with nearly 250 ISV partners developing digital products on the Kingdee Cosmic platform, covering more than 170 countries and regions. Establishing a global ecosystem of partners has become a key initiative in Kingdee’s internationalization strategy. At the conference, Kingdee held a signing ceremony with partners from 10 countries and regions. Over the past three decades, Kingdee has become a globally renowned enterprise management cloud SaaS company. In collaboration with like-minded partners, Kingdee is committed to leveraging AI technologies to reshape the global software market ecosystem and empower enterprises worldwide on their journey to world-class excellence.

View original content:https://www.prnewswire.com/apac/news-releases/2025-kingdee-group-global-partner-conference-empowering-global-partners-for-world—class-excellence-302389358.html

SOURCE Kingdee

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Planet Classroom Launches AI for a Better World: WHO’s Andy Pattison on the Future of Health Communication

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Using AI and Innovation to Prepare for the Next Global Health Crisis

NEW YORK, March 2, 2025 /PRNewswire-PRWeb/ — Planet Classroom Network presents AI and Tech for Health: WHO’s Andy Pattison, the latest episode in its AI for a Better World series, hosted by C.M. (Cathy) Rubin.

In this timely episode, Andy Pattison, Team Lead for Digital Channels at the World Health Organization (WHO), explores how lessons from the last pandemic are shaping the future of global health communication. As misinformation continues to threaten public health, WHO is leveraging AI-driven content, chatbots, and hyperlocal storytelling to ensure that life-saving messages reach diverse populations worldwide.

“The next health crisis isn’t a matter of ‘if’—it’s ‘when.’ If we don’t adapt now, misinformation will spread faster than any virus,” says Pattison. “AI, digital tools, and community-based storytelling will be crucial to staying ahead.”

Key Takeaways from the Interview:

AI-Powered Health Messaging: How WHO’s chatbots and digital humans provide real-time, trusted health guidance.

Lessons from the Last Pandemic: The major communication failures and successes that will shape future crisis response.

Preparing for the Next Global Health Emergency: How AI-driven strategies will enable faster, more effective responses to future outbreaks.

Reaching Vulnerable Populations: WHO’s innovative use of radio and free digital tools to ensure no community is left behind.

C. M. (Cathy) Rubin’s Perspective: “Andy Pattison’s insights remind us that innovation and storytelling are key to global health success. AI can empower communities—when combined with empathy, local expertise, and meaningful partnerships—to build resilience against future crises.”

Watch Now: AI and Tech for Health: WHO’s Andy Pattison is now available on Planet Classroom Network.

About the Planet Classroom Network:

Planet Classroom Network, organized by CMRubinWorld, unites creators worldwide to engage youth through impactful storytelling. Popular series such as Net Zero Speaks, Problem Solvers, and AI for a Better World amplify global voices, with youth playing an active role in the network’s programming.

For more information, visit http://www.cmrubinworld.com. Follow @CMRubinWorld on Twitter.

Media Contact

David Wine, CMRubinWorld, +1 (212) 439-8474, david@cmrubinworld.com, https://www.cmrubinworld.com/ 

View original content to download multimedia:https://www.prweb.com/releases/planet-classroom-launches-ai-for-a-better-world-whos-andy-pattison-on-the-future-of-health-communication-302389236.html

SOURCE Planet Classroom

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TransPerfect Acquires Technicolor Games

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Leading Gaming Studio to Become Division of TransPerfect Gaming

SAN FRANCISCO and BANGALORE, India, March 1, 2025 /PRNewswire/ — TransPerfect, the world’s largest provider of language and AI solutions for global business, today announced it has acquired Technicolor Games, the gaming division of Technicolor Group, S.A. Financial terms of the transaction were not disclosed.

With offices in London, San Francisco, Montreal, and Bangalore, Technicolor Games includes more than 400 creative artists specializing in concept art, 3D art, animation, VFX, and cinematics.

The company works with a global clientele—including major developers like Electronic Arts, Capcom, and 2K—on AAA titles such as Dragon Age: The Veilguard, Hogwarts Legacy, FC25, and Street Fighter 6.

As part of the deal, TransPerfect will welcome all Technicolor Games India employees back into the Bangalore facility—the company’s largest—to ensure continuity of business for all clients. Division CEO Andy Emery and VP of Global Business Development Eric Williams will continue to lead Technicolor Games, which will operate as a division of TransPerfect Gaming. Emery and Williams will join TransPerfect’s senior leadership team.

TransPerfect Gaming provides comprehensive video game solutions, from pre-production to launch to player support. Its global team ensures an outstanding gaming experience in any market, offering expertise in accessibility, art production, audio services, localization, marketing, quality assurance, player support, community management, and testing.

“With the support of clients, employees, and industry partners, this acquisition ensures that the legacy of Technicolor Games continues, reinforcing its reputation as a premier provider of art, animation, and VFX services to the global video game industry,” stated Technicolor Games CEO Andy Emery.

Phil Shawe, TransPerfect President and Co-CEO, remarked, “Technicolor is a renowned brand and this division has an impressive track record of producing stunning creative work. We warmly welcome all team members of Technicolor Games to the TransPerfect family.”

About Technicolor Games

Technicolor Games specializes in providing high-end artistic services for the video game industry. Offering full production pipeline support, services include animation, art pre-production, asset creation, lighting, VFX and co-development. With offices across North America, Europe, and Asia, Technicolor Games delivers complex in-game animations and cinematic content from concept to execution. To learn more, visit www.technicolorgames.com.

About TransPerfect Gaming

TransPerfect Gaming supports video game production from start to finish, including player support, audio services, art design, quality assurance, localization, community management, marketing, and testing backed by AI technology. We work with many of the most renowned games and gaming brands, leveraging a worldwide network of production centers, testing facilities, and studios. Unleash your game’s full potential and reach gamers anywhere in the world with TransPerfect Gaming. To learn more, please visit www.transperfect.com/gaming.

About TransPerfect

TransPerfect is the world’s largest provider of language and technology solutions for global business. From offices in more than 140 cities on six continents, TransPerfect offers a full range of services in 200+ languages to clients worldwide. More than 6,000 global organizations employ TransPerfect’s GlobalLink® technology to simplify the management of multilingual content. With an unparalleled commitment to quality and client service, TransPerfect is fully ISO 9001 and ISO 17100 certified. TransPerfect has global headquarters in New York, with regional headquarters in London and Hong Kong. For more information, please visit our website at www.transperfect.com.

Contact: 
Ryan Simper
+1 212.689.5555
mediainquiry@transperfect.com

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