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SIGGRAPH 2024 Shapes the Future of Computer Graphics and Interactive Techniques With Games, Immersive Technologies, and Cutting-Edge Technology Demos

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The 51st annual conference sets the stage for attendees to tap into their imaginations, pursue creative engagement, and get a glimpse into the immersive future of gaming 

DENVER, July 10, 2024 /PRNewswire/ — SIGGRAPH 2024 has pinpointed trends in the computer graphics industry for more than 50 years. From Sunday, 28 July to Thursday, 1 August 2024, the future of computer graphics and interactive techniques driving the multibillion-dollar gaming industry will be front and center at the Colorado Convention Center in Denver. The 51st annual conference embodies the goals of gaming, as both aim to build new worlds with the minds behind real-time graphics, art, and systems that foster human interactions and spectator experiences.

Few industries have captivated the hearts and minds of people worldwide as much as the video game industry, which boasts 3.32 billion gamers, in the ever-evolving world of technology. Game creators continue to make strides with the latest advancements in graphics and visual technologies to related technologies for interactivity, augmented and mixed realities, and generative artificial intelligence (AI). These innovations will be showcased throughout SIGGRAPH 2024 with many programs that weave gaming into the mix including Talks; Courses like Natalya Tatarchuk’s fan-favorite “Advances in Real-Time Rendering in Games Part 1” and “Part 2” which returns with a demonstration of state-of-the-art and production-proven rendering techniques for fast, interactive rendering of complex and engaging virtual worlds of video games; Panels, Appy Hour, the Immersive Pavilion, and Real-Time Live!.

This year marks the 15th anniversary of Real-Time Live!, which invites SIGGRAPH 2024 attendees to experience the connectivity and accessibility of real-time applications across industries in a spectacular live showcase. “With Real-Time Live! this year, we branched out and are incorporating a lot of different industries and applications,” Emily Hsu, Real-Time Live! Chair, said. “Our goal is to showcase transformative technology in a variety of forms including game technology, real-time visualization, artist tools, live performances, or as real-world mixed reality (MR) and augmented reality (AR) applications.”

Hsu also commented on the event’s uniqueness, “Real-Time Live! is an incredibly unique and anxiety-inducing showcase specific to SIGGRAPH. There are no slides and no pre-recorded videos. Whatever you are doing has to be run in real time in front of a live audience in six minutes or less. It crosses the whole spectrum of different industries that are doing real-time work. While gaming applications are definitely represented, there are a variety of showcases from universities, well-known companies, and small start-ups.”

A few Real-Time Live! presentations focused on gaming include:

MOVIN TRACIN’ : Move Outside the Box” — MOVIN will unveil an innovative, AI-driven, real-time, free-body motion capture technology, utilizing a single LiDAR sensor for accurate 3D movement tracking. This demonstration redefines multiplayer gaming, showcasing seamless integration of dynamic, precise motion capture with a mere 0.1 second latency and automatic calibration, all compacted within MOVIN’s advanced system.”Enhancing Narratives with SayMotion’s text-to-3D animation and LLMs” — Deep Motion will make this presentation showcasing SayMotion, a generative AI text-to-3D animation platform that utilizes Large Motion Models and physics simulation to transform text descriptions into realistic 3D human motions for gaming, XR, and interactive media, addressing animation creation challenges with AI Inpainting and prompt optimization using a Large Language Model fine-tuned to motion data.”Revolutionizing VFX Production with Real-Time Volumetric Effects” — Zibra AI will present its ZibraVDB compression technology and Zibra Effects real-time simulation tools to demonstrate the capabilities of creating high-end volumetric visual effects in real-time scenarios on standard hardware to enhance game realism and streamline film production workflows.

In a SIGGRAPH Spotlight Podcast, Hsu commented, “We are world builders. We make and create stories, and there’s always going to be a natural part that has to do with storytelling, and sometimes that also means transporting into new worlds. What’s happening in the last several years and into the future is that it’s becoming a little easier, more efficient, and more accessible so we can tell different kinds of stories that haven’t been told before, and that people from anywhere can take technology and mold it and use it to build new worlds.”

As for Real-Time Live!, Hsu noted that it’s a showcase to help provide the audience with a sense of what’s possible. Real-Time Live! was often thought of as the future — SIGGRAPH 2024 proves that real time is now, and it’s everywhere.

With SIGGRAPH 2024 honing in on immersive storytelling, the Immersive Pavilion is another element the conference features. The team behind SIGGRAPH 2024 knows that immersive technologies and interactive techniques enhance how we interact and solve pragmatic needs for everyday life at work and at play. Those who step foot in the Immersive Pavilion experience the evolution of gaming, AR, virtual reality (VR), mixed reality (MR), interactive projection mapping, multi-sensory technologies, and more.

“SIGGRAPH prides itself on being on the cutting edge. We always guarantee that everything attendees see, especially anything immersive, has elements they’ve never done and had no experience with before. So, it has that special novelty aspect,” Derek Ham, SIGGRAPH 2024 Immersive Pavilion Chair, said.

“I’m very excited about the creators that are thinking about the future of playing from the audience’s perspective to the players’ perspective. When you look at gaming, you now have this platform where people can watch esports or gamers go at it person versus person, or team versus team. We haven’t seen the immersive nature of that for a long time; it’s usually looking at a laptop or screen. The immersive action of the activities and the content, that’s the next level,” Ham added. 

The SIGGRAPH 2024 Immersive Pavilion serves as a place for contributors and participants to engage in critical discourse on the latest interactive breakthroughs and support for hybrid environments. This includes social experiences, games, and artistic expression. The Immersive Pavilion has sought work that reflects the exciting evolution of AR, VR, and MR, particularly in terms of interaction, showing unique features and how they are shaping the future. Eighty submissions came from academic, professional, and independent fronts, and 20 were selected.

A few installations focused on gaming include:

MOFA: Multiplayer Onsite Fighting Arena” — Reality Design will present a game framework that uses HoloKit X headsets, exploring the design space of synchronous asymmetric bodily interplay in spontaneous collocated mixed reality. MOFA game prototypes like “The Ghost,” “The Dragon,” and “The Duel,” inspired by fantastic fiction scenarios, demonstrate that the strategic involvement of non-headset-wearers significantly enhances social engagement.”Metapunch X: Combing Multidisplay and Exertion Interaction for Watching and Playing E-sports in Multiverse” — The National Taipei University of Technology will present Metapunch X, an encountered-type haptic feedback esports game that integrates exertion interaction in XR with multi display spectating. The game is designed as an asymmetric competition, utilizing an XR head-mounted display and a substitutional reality robot to create an immersive experience to the players and audiences.”Reframe: Recording and Editing Character Motion in Virtual Reality” — Autodesk Research will present a live demo of creating lifelike 3D character animations in VR. Attendees will use a novel VR animation authoring interface to record and edit motion. The system utilizes advanced VR tracking to capture full-body motion, facial expressions, and hand gestures, coupled with an approachable intuitive editing interface.

“SIGGRAPH might be the only unique one in this space; it’s like this bubble where it starts here, and then you see where these things go. And if you are the early adopter, you come to SIGGRAPH and follow this content to the more polished form. That’s what I love about the rawness you see at SIGGRAPH,” Ham added.

Learn more about how SIGGRAPH 2024 is shaping the future, building worlds, and pinpointing the trends of gaming with its games-focused programs by checking out the full program.

About ACM, ACM SIGGRAPH, and SIGGRAPH 2024
ACM, the Association for Computing Machinery, is the world’s largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field’s challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2024, the 51st annual conference hosted by ACM SIGGRAPH, will take place live 28 July–1 August at the Colorado Convention Center, along with a Virtual Access option.

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Ceva Wi-Fi 6 and Bluetooth IPs Power Bestechnic’s New Combo Products

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Bestechnic integrates market leading Ceva-Waves Wi-Fi 6 IP together with Ceva-Waves Bluetooth Dual Mode IP in low power silicon products targeting smart wearables, smart home and smart audio applications

LAS VEGAS, Jan. 6, 2025 /PRNewswire/ — Ceva, Inc. (NASDAQ: CEVA), the leading licensor of silicon and software IP that enables Smart Edge devices to connect, sense and infer data more reliably and efficiently, today announced that Bestechnic, a global leader in the design and development of wireless ultra-low power computing SoCs for the advanced smart audio, smart wearables, wireless connectivity and smart home markets, has extended its long-term partnership with Ceva to integrate Ceva-Waves Wi-Fi 6  and Bluetooth dual-mode IP platforms in new Bluetooth/Wi-Fi combo products, including the BES2610 and BES2800 families. Bestechnic has shipped more than 1 billion smart audio SoCs powered by Ceva’s Bluetooth Dual Mode IP to date, and is one of the world’s leading suppliers of smart audio SoCs for TWS earbuds, headsets, smart glasses, smartwatches and smart speakers.

ABI Research forecasts that Wi-Fi 6 shipments will approach 2.7 billion units annually by 2027. This growth is fueled by the adoption of Wi-Fi 6 in various devices, including smart audio products like TWS earbuds, smart speakers, and other wearables. Wi-Fi 6 is designed to provide high efficiency and performance while significantly reducing power consumption compared to previous generations of Wi-Fi. This makes it ideal for battery-powered IoT devices such as wearables and speakers where it complements Bluetooth audio functionality, offering high throughput and low latency which is critical for high-definition audio streaming and increasingly required for real-time data processing associated with embedded AI.

Bestechnic has deployed the Ceva-Waves Wi-Fi 6 IP alongside the Ceva-Waves Bluetooth Dual Mode IP in its recently introduced combo families of ultra-low power Bluetooth/Wi-Fi chips. The platforms incorporate a dual-mode Bluetooth 5.4 subsystem for both Bluetooth classic and LE audio, and a Wi-Fi 6 subsystem for high-throughput wireless connectivity and lossless audio. The highly integrated solution with BES optimized ultra-low power system, is designed to provide Bluetooth level power consumption for a Wi-Fi enabled device. For example, the current of 2.4GHz Wi-Fi RX is as low as 14mA, making it ideal for battery powered wearable devices.

“Our long-standing partnership with Ceva has been instrumental in our success, and we are excited to incorporate their Wi-Fi 6 IP into our newest combo device families,” said Zhao Guoguang, General Manager, Bestechnic. “This collaboration allows us to offer our customers cutting-edge wireless connectivity solutions that exceed the demands for high-definition audio streaming and other ultra-low power wearable applications such as smartwatches and smart glasses.”

“Bestechnic’s integration of our Wi-Fi 6 and Bluetooth Dual Mode IP in their combo devices showcases the exceptional value of our comprehensive wireless connectivity portfolio in addressing emerging trends and applications,” said Tal Shalev, Vice President and General Manager, Wireless IoT Business Unit at Ceva. “Embedded AI is rapidly making its way into every device around us, and seamless connectivity is the foundation of these devices. With Wi-Fi 6 providing robust data transmission that complements Bluetooth for streaming audio applications, our ability to deliver unmatched performance and power efficiency with our wireless connectivity IPs empowers Bestechnic to set a new benchmark for smart audio devices.”

About Ceva-Waves Wi-Fi
The Ceva-Waves Wi-Fi IP family offers a comprehensive Suite of IPs and platforms for embedding Wi-Fi connectivity into SoCs/ASSPs optimized implementations are available for various applications, from low power IoT peripherals right up to high performance, multi-user gateways and spanning all flavours of 802.11a/b/n/ac/be. Each Ceva-Waves Wi-Fi solution incorporates hardwired PHY modem functions and MAC functions, including a Full MAC software protocol stack. A fully hosted stack is also proposed, comprising the integration of FullMAC stack in FreeRTOS along with TCP/IP, supplicant and a reference IoT application. For more information, visit https://www.ceva-ip.com/product/rivierawaves-wi-fi-platforms/.  

About Bestechnic
Founded in 2015, Bestechnic specializes in the development of wireless ultra-low power computing SoCs for the advanced smart audio, smart wearables, wireless connectivity and smart home markets. Our engineering teams are dedicated to R&D work in a wide range of areas, including RF and analog, wireless communication, acoustic and audio signal processing, image and vision signal processing, NPU, ultra-low power computing SoC, as well as complete software stack and complex operating system. As a leading technology and SoC supplier, our products have been adopted by leading brands worldwide. Visit our website at https://www.bestechnic.com/.

About Ceva, Inc.
At Ceva, we are passionate about bringing new levels of innovation to the smart edge. Our wireless communications, sensing and Edge AI technologies are at the heart of some of today’s most advanced smart edge products. From wireless connectivity IPs (Bluetooth, Wi-Fi, UWB and 5G platform IP), to scalable Edge AI NPU IPs and sensor fusion solutions, we have the broadest portfolio of IP to connect, sense and infer data more reliably and efficiently. We deliver differentiated solutions that combine outstanding performance at ultra-low power within a very small silicon footprint. Our goal is simple – to deliver the silicon and software IP to enable a smarter, safer, and more interconnected world. This philosophy is in practice today, with Ceva powering more than 18 billion of the world’s most innovative smart edge products from AI-infused smartwatches, IoT devices and wearables to autonomous vehicles and 5G mobile networks.

Our headquarters are in Rockville, Maryland with a global customer base supported by operations worldwide. Our employees are among the leading experts in their areas of specialty, consistently solving the most complex design challenges, enabling our customers to bring innovative smart edge products to market.

Ceva: Powering the Smart Edge™

Visit us at www.ceva-ip.com and follow us on LinkedIn, X, YouTube, Facebook, and Instagram.

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Addtronics Announces Appointment of Adam Meyers to Board

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GREENWICH, Conn., Jan. 6, 2025 /PRNewswire/ — Addtronics, LLC (“Addtronics”), a consolidator of high-quality, niche automation technology and solution providers innovating for the life sciences and other industries, announced today the appointment of Adam Meyers to its Board of Directors.

Mr. Meyers brings more than three decades of experience managing and growing small and medium-sized medical technology businesses. Mr. Meyers had a twenty-six-year career at Halma, PLC (“Halma”), a FTSE 100 company and leading serial-acquirer of niche companies in the healthcare, environmental, and safety industries.

Mr. Meyers was the Sector CEO of Halma’s Medical and Environmental Divisions where he delivered consistently strong organic growth, was responsible for over 20 acquisitions, and was a member of both the Executive Board and Board of Directors. Prior to this, he held various other leadership roles at Halma and other organizations. Mr. Meyers received his MBA from Harvard and his undergraduate degree in systems engineering from the University of Pennsylvania.

On his appointment, Mr. Meyers said, “I am very attracted to Addtronics’ approach of assembling niche automation technology businesses in a decentralized and entrepreneurial operating model. I am extremely excited to join the Board and to work with Max Katzenstein, the investor group, and the executive team to help build lasting value through Addtronics’ model of acquiring, investing in and growing these businesses”.

Max Katzenstein, Executive Chairman of Addtronics, commented, “Adam is a both a highly experienced leader of niche medical technology companies as well as someone who had a front-row seat building one of the most successful serial-acquirers in history. We are extremely excited to welcome Adam to our Board of Directors and are confident he will help us achieve our mission and vision.”

Addtronics is actively searching for additional businesses to add to its family of automation solution providers. Ideal candidates will be excited about joining a mission-driven organization that values the entrepreneurial spirit of each of its operating companies and is inspired to pursue further growth and value-creation strategies.

About Addtronics: 
Addtronics is a consolidator of high-quality, niche automation technology and solution providers innovating for the life sciences and other industries. Addtronics seeks to be the acquirer of choice in this space by allowing its operating companies to retain their entrepreneurial spirit while enjoying the benefits of scale and partnership with other Addtronics companies. For more information on Addtronics, please visit www.addtronics.com.

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ZINFI Continues to Thrive as a “Leader” in G2’s Winter 2025 Grid Report for Partner Management Software

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Among the four companies earning a slot in the leader’s quadrant, ZINFI’s overall Satisfaction Score is 28 points higher than its nearest competitor

PLEASANTON, Calif., Jan. 6, 2025 /PRNewswire/ — ZINFI Technologies, Inc., a company leading the definition and creation of Unified Partner Management (UPM) solutions, today announced that G2.com, Inc., the largest software marketplace, has once again named the company as a “Leader” in its Winter 2025 G2 Grid® Report for Partner Management Software. ZINFI has held its position in G2’s leaders’ quadrant for multiple consecutive quarters dating back to 2019, and is one of only four providers to earn the leadership designation in the current report. Among the four companies currently in the leader’s quadrant, ZINFI holds the top G2 Satisfaction Score (98), 28 points ahead of its nearest competitor. ZINFI is also identified as “Best for Mid-Market” in G2’s current summary of “Best Partner Relationship Management (PRM) Software.”

G2 strives to be the world’s most trusted and influential marketplace for software buyers, sellers, and service providers. The G2 Grid represents the democratic voice of real software users, rather than the subjective opinion of one analyst. G2 rates products from the Partner Relationship Management (PRM) category algorithmically based on data sourced from product reviews shared by G2 users and data sourced from third parties. In addition to G2’s rigorous review moderation process, that trust is earned by applying a consistent set of guidelines, methodologies, and definitions to give buyers the best view of a particular B2B software market.

G2’s Satisfaction Score for Partner Management Software is derived from user-focused metrics (Ease of Use, Meets Requirements, Quality of Support), admin-focused metrics (Ease of Admin, Ease of Setup, Ease of Doing Business With) and general satisfaction scores (Likelihood to Recommend, Direction of Product). Based on 480 reviews from actual users, ZINFI earned scores of 94% or higher on each of these eight metrics, including a score of 98% on Likelihood to Recommend and scores of 97% on four additional metrics.

“ZINFI is all about empowering our customers as they look for new and better ways to connect, collaborate, communicate, co-market and co-sell with their partners,” said Sugata Sanyal, founder & CEO of ZINFI. “We have always had a long-term, customer-focused approach to doing business, and we will continue to diligently monitor and learn from user feedback as we expand and improve our software to adapt to an evolving market and a constantly changing business environment. Nearly 500 of our customers have weighed in on G2 so far, and we are thrilled to learn that they continue to express overwhelming levels of satisfaction on key metrics like our platform’s usability, our responsiveness to their product and support requirements, and the ease with which they can perform important tasks like admin and setup.” 

The complete Winter 2025 G2 Grid® Report for Partner Management Software can be downloaded here:

ZINFI offers its potential customers a 30-day free trial (no credit card required) providing access to its entire Unified Partner Marketing (UPM) automation platform. This will allow any prospective buyers to test-drive its industry-leading channel management applications before making a purchase decision.

About ZINFI Technologies

ZINFI Technologies, Inc. a company leading the definition and creation of Unified Partner Management (UPM) innovation, enables vendors and their channel partners to achieve profitable growth predictably and rapidly on a worldwide level. Headquartered in Silicon Valley, USA and founded by channel veterans with extensive global channel management experience, we at ZINFI see an immense opportunity to build high-performing sales channels by deploying an easy-to-use, comprehensive and innovative state-of-the-art SaaS Unified Partner Management automation platform that streamlines and manages the entire partner lifecycle. ZINFI provides six core SaaS solution sets: “Onboard, Enable, Market, Sell, Incentivize and Accelerate” with tools and applications that span management of partner relationships, marketing, and incentives with additional tools for affiliate management. These solutions enable channel organizations to integrate all partner ecosystem management activities. In 26 countries, these core UPM SaaS solutions are also locally supported by ZINFI’s global marketing services team members.

To access more information about ZINFI’s Unified Partner Management platform or to download a copy of ZINFI’s best practices guide on partner relationship management, please visit our website at https://www.zinfi.com/. You can also follow ZINFI Technologies on LinkedIn and the ZINFI Channel Marketing Best Practices blog.

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