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IDTechEx Discusses Segmenting the Conductive Inks Market by Formulation and Application

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BOSTON, June 7, 2024 /PRNewswire/ — The conductive inks market will grow to exceed US$6.5 billion by 2034 but remains a highly segmented industry, underpinning both photovoltaics and the emerging field of printed electronics. Taking stock of the different outlooks for the myriad of conductive ink types and the various application areas is a complex task. IDTechEx has tackled this problem by assessing the market for different conductive ink types across 15 application areas and providing granular ten-year market forecasts.

IDTechEx has covered the printed electronics and conductive inks market for over ten years, independently assessing technological and commercial progress within the industry. IDTechEx has published a new report, “Conductive Inks Market 2024-2034: Technologies, Applications, Players“, which includes granular 10-year market forecasts, is based on profiles of 30+ key players, and leverages extensive in-depth coverage of many end-use markets for conductive inks. 

Conductive inks are a platform technology that facilitate a very broad range of applications, spanning from the established (photovoltaics) to the emerging (smart packaging). As printed/flexible/hybrid electronics gain traction, opportunities will be created for differentiated conductive inks to meet the needs of emerging applications such as in-mold electronics and wearable technologies. There are many different types of conductive ink, each spanning a different range of parameters, including conductivity, printing yield, and curing time. In this article, IDTechEx gives an overview of some considerations taken when assessing ink technologies and key application areas. 

Ink technology

The conductive ink technologies in IDTechEx’s report are segmented into the major categories used to market the inks while minimizing duplication where possible. Flake-based silver is today’s dominant conductive ink material, estimated to comprise around 97% of the market by weight. It is primarily produced in substantial volumes by large companies such as Henkel, DuPont, and Sun Chemical. Therefore, while it is arguably not an ’emerging technology’ itself, the emergence of high-volume applications for printed/flexible electronics, such as smart packaging or electronic skin patches, is expected to drive an increase in sales. Nanoparticle-based inks are generally produced by smaller suppliers, with the key selling point being higher conductivity. However, substantial displacement of conventional flake-based inks for most applications is yet to be seen. Particle-free conductive inks are produced by a range of early-stage companies and offer distinct benefits for electromagnetic interference (EMI) shielding and printed antennas.

Moving beyond silver, copper inks have long been desirable due to the far lower raw material price, and after years of unsuccessfully battling the challenges of oxidation during sintering, they are finally gaining some commercial traction. Carbon-based inks fall into two categories: those based on low-cost commoditized carbon (typically carbon black) and those based on more expensive conductive/semi-conducting nanocarbons such as graphene and carbon nanotubes (CNTs). Stretchable and/or thermoformable conductive inks can be produced using multiple formulations, with flake-based inks with an elastomeric binder the most common. This class of conductive inks is likely to grow rapidly with the adoption of wearable electronics/e-textiles and in-mold electronics (IME). Moving further down the list of ink types also includes silver nanowires and conductive polymers – both suited to particular applications.

Key applications

Conductive inks are arguably the premier platform technology for printed/flexible electronics, utilized in all types of devices and components. As such, these materials have a large and diverse application space, ranging from photovoltaic panels to electronic skin patches and from transparent antennas to pressure sensors. IDTechEx aims to bring structure to this complex application space by segmenting the market into three distinct categories. Circuit manufacturing accounts for conductive inks being used to connect components, with the required properties determined by the manufacturing methodology rather than the device’s functionality. Conductive inks may also be used to enable a specific type of sensing, which determines the required properties. Furthermore, conductive inks are used to provide non-sensing functionality beyond simply connecting components.

The current status of the conductive ink market is dominated by the use of silver flake-based ink as a charge collector in photovoltaics. However, an increase in efficiency and transition to the next iteration of solar cell technology will lead to an extremely modest growth in demand for silver flake-based ink in photovoltaics over the coming decade. Indeed, the vast majority of the growth in demand for this dominant ink type will come from emerging opportunities in applications such as 3D electronics, printed heaters, RFID, and smart packaging. 

The largest growth opportunity for conductive inks will be in non-silver inks, with market revenue forecast to grow with a CAGR of 24% by IDTechEx. Stretchable/thermoformable inks and copper inks will seize the largest share of this expanding market, driven by applications such as in-mold electronics and wearable electronics. As for silver flake-based inks, RFID and smart packaging is also set to be a key application area when assessing growth over the next ten years.  

For more details on the conductive inks market, including segmentations by application area, see the new IDTechEx report, “Conductive Inks Market 2024-2034: Technologies, Applications, Players”. To find out more, including downloadable sample pages, please see www.IDTechEx.com/Ink

For the full portfolio of printed and flexible electronics market research from IDTechEx, please visit www.IDTechEx.com/Research/PE

Upcoming free-to-attend webinar

IDTechEx Discusses the Key Emerging Applications for Conductive Inks

Dr Conor O’Brien, Senior Technology Analyst at IDTechEx and author of this article, will be presenting a free-to-attend webinar on the topic on Wednesday 3 July 2024IDTechEx Discusses the Key Emerging Applications for Conductive Inks.

This webinar will tackle the important question of which applications will drive the conductive inks market, taking into consideration both the volume and value of the required inks for each application. It will include:

Introduction to the broad family of conductive inks, the range of applications covered by IDTechEx, and the segmentation of forecast lines in the reportThe status and outlook for the dominant conductive ink type, silver flake-based ink, including an assessment of current demand and a ten-year forecast.An overview of emerging applications such as 3D electronics, printed heaters, and RFID & smart packaging, alongside analysis of the required conductive inksCritical assessment of the outlook for non-silver inks such as stretchable/thermoformable inks and copper inks

Please click here to check timings and register for your specific time zone.

If you are unable to make the date, please register anyway to receive the links to the on-demand recording (available for a limited time) and webinar slides as soon as they are available.

About IDTechEx:

IDTechEx provides trusted independent research on emerging technologies and their markets. Since 1999, we have been helping our clients to understand new technologies, their supply chains, market requirements, opportunities and forecasts. For more information, contact research@IDTechEx.com or visit www.IDTechEx.com.  

Images download:
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Media Contact:

Lucy Rogers
Sales and Marketing Administrator
press@IDTechEx.com
+44(0)1223 812300

Social Media Links:

Twitter: www.twitter.com/IDTechEx 
LinkedIn: www.linkedin.com/company/IDTechEx

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View original content:https://www.prnewswire.co.uk/news-releases/idtechex-discusses-segmenting-the-conductive-inks-market-by-formulation-and-application-302167024.html

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World’s Top Football Clubs Conclude Aspire Academy’s 10th Global Summit Under Qatar’s Desert Stars

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DOHA, Qatar, Nov. 13, 2024 /PRNewswire/ — The 10th edition of the Aspire Academy Global Summit concluded in Qatar, bringing together leaders from 50 top football organisations worldwide.

Over two days, the summit provided a platform for exchanging groundbreaking insights on sports science, coaching techniques, and performance, with a key focus on inspiring the next generation of sporting stars.

Powerful Setting for Global Collaboration
The summit’s first day concluded with a gala dinner for guests, the evening’s highlight was a Star Chat with Italian basketball coach Sergio Scariolo, current head coach of the Spanish national basketball team. During his talk, Scariolo shared valuable coaching techniques and emphasized the importance of continual learning and building strong connections with players.

Earlier in the day the delegates had heard from Ajax Amsterdam’s Italian coach Francesco Farioli, who is also a former coach at Aspire Academy as well as French coaches Rudi Garcia and Christophe Galtier.

Reflections on Evolution in Football
Former Argentina striker Gabriel Batistuta was unable to address the summit due to unforeseen circumstances, but the event continued with a series of engaging activities.

A key session focused on the evolution of football tactics over the past decade. Gerrard Trives Guardiola from Barcelona’s Methodology Department discussed how the club’s playing style has adapted after the departures of legends like Lionel Messi and Neymar. He stressed the importance of allowing young players to express themselves.

Jose Tavares, Academy Director at Porto FC, emphasized the need to anticipate future football trends to implement changes early and highlighted the significance of emotional moments in a player’s journey as motivation.

The Future of Football Performance

Darragh Connolly, Head of Academy Performance at Juventus, highlighted the need for proper preparation of young players as academies expand. He noted that a football club’s entire structure must align to equip players for professional challenges.

Rick Cost, Director of High Performance at US Soccer, discussed the rapid rise of Artificial Intelligence and its potential to enhance coaching and performance analysis while leveraging AI wisely.

The summit featured a special appearance by Aspire Academy graduate and four-time Olympic high jump medallist Mutaz Barshim.

Valter and the Aspire Fellows: Looking Ahead to the Next Edition

Professor Valter Di Salvo, Executive Director of the 2024 Aspire Global Summit thanked the delegates, and he is looking forward to hosting the 11th edition of the Summit.

 

SOURCE Aspire Academy

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SE Healthcare Enhances Nurse Burnout Prevention Program® with Gamification Feature to Drive Engagement and Motivation

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SE Healthcare, a leading provider of healthcare-focused burnout prevention solutions, is proud to announce the release of a Gamification Feature within its acclaimed Nurse Burnout Prevention Program®. This cutting-edge addition revolutionizes how healthcare organizations approach nursing education, combining interactive game design elements with targeted micro-learning to create a more engaging and rewarding experience for nurses. As burnout remains a pressing issue in healthcare, this feature arrives as a timely and transformative tool to support nurse well-being and professional development.

CHARLESTON, S.C., Nov. 12, 2024 /PRNewswire-PRWeb/ — Empowering Nurses with Gamification: Transforming Learning into Achievement

“The new gamification tools make it easy and enjoyable to track my progress,” shared one nurse using the program. “Each milestone feels like a little victory, and it’s motivating to see my achievements add up over time.”

The SE Healthcare Nurse Burnout Prevention Program® has long provided nurses with critical resources to combat burnout, including bite-sized, accessible micro-learning modules. Now, with the integration of gamification, the program is further optimized to track users’ progress through engaging milestones and celebrate achievements with badges and real-time notifications. This feature makes learning not only effective but also enjoyable, fostering a sense of accomplishment and encouraging continuous engagement.

“The addition of gamification is more than just an upgrade; it’s an efficient tool designed to inspire nurses and empower them through each step of their professional journey,” said Greg Coticchia, CEO of SE Healthcare. “We believe that by making learning more interactive and rewarding, we’re not only supporting nurses’ growth but also helping healthcare organizations build resilient, motivated teams.”

What is Gamification?

Gamification leverages game-based design elements—such as rewards, badges, and progress tracking—to turn routine educational tasks into an interactive journey. With SE Healthcare’s Gamification Feature, each step forward in a nurse’s educational journey is recognized and celebrated, driving motivation and retention. Nurses gain CME/CE credits alongside valuable recognitions, aligning professional development goals with a rewarding and positive experience.

Key Features and Benefits of SE Healthcare’s Gamification

Achievement Badges and Progress Tracking: Nurses earn digital badges as they complete various micro-learning modules, which are displayed on an updated profile page.

Benefit: Visual recognition boosts motivation, encouraging nurses to continue their learning journey and reach new milestones.

Real-Time Toast Notifications: Upon completion of each module, nurses receive a pop-up notification celebrating their accomplishment and showcasing their progress.

Benefit: Immediate, positive reinforcement cultivates productive learning habits and fosters consistent engagement.

Seamless Integration with CME/CE Credit Programs: Nurses gain essential CME/CE credits as they complete modules, making professional development a rewarding experience.

Benefit: Aligns educational and professional goals, increasing the perceived value of the Nurse Burnout Prevention Program.

Enhanced User Interface and Profile Navigation: The new profile layout allows nurses to easily navigate between learning categories and track their accomplishments.

Benefit: Simplified navigation encourages users to explore more content, enhancing their overall experience.

Building a Sense of Community and Collaboration: The Gamification Feature allows nurses to engage with peers, fostering a sense of shared achievement and community.

Benefit: Promotes a supportive environment, where nurses can celebrate achievements together, boosting morale.

Addressing Nurse Burnout with Evidence-Based Engagement

Burnout is an escalating challenge within the healthcare sector, significantly impacting retention, patient outcomes, and operational efficiency. SE Healthcare’s data-driven approach to nurse well-being has demonstrated a 35% reduction in the highest burnout levels and improved patient outcomes by supporting nursing excellence. This Gamification Feature builds on SE Healthcare’s foundational success, encouraging healthcare providers to invest in sustainable, engaging learning solutions that promote ongoing development and well-being for nurses.

“The new gamification tools make it easy and enjoyable to track my progress,” shared one nurse using the program. “Each milestone feels like a little victory, and it’s motivating to see my achievements add up over time.”

Who Should Use the Gamification Feature?

Nurse Leaders and Educators can utilize this feature to make learning enjoyable and accessible, fostering long-term engagement in professional development.Healthcare Administrators gain insights into participation rates and content completion, providing valuable metrics to enhance workforce wellness strategies.

Why Gamification Matters in Combating Burnout

High burnout rates are associated with increased turnover, reduced patient satisfaction, and greater operational costs. By creating a rewarding and interactive learning environment, SE Healthcare’s Gamification Feature tackles these challenges head-on, helping healthcare organizations to improve nurse retention, support professional satisfaction, and ultimately deliver better patient care.

About SE Healthcare

SE Healthcare is a leader in providing innovative burnout prevention solutions tailored to the unique challenges of healthcare. With programs designed to empower healthcare professionals, SE Healthcare equips organizations to improve workforce well-being and enhance patient outcomes. Learn more about how SE Healthcare is driving the future of nurse well-being at www.SEHealthcareSolutions.com.

Ready to Experience the Power of Gamification?

For more information or to schedule a demo of the Nurse Burnout Prevention Program® Gamification Feature, contact SE Healthcare today.

Media Contact

Jillian Tice, SE Healthcare, 1 7176693893, jillian@sehqc.com, https://www.sehealthcaresolutions.com/

View original content to download multimedia:https://www.prweb.com/releases/se-healthcare-enhances-nurse-burnout-prevention-program-with-gamification-feature-to-drive-engagement-and-motivation-302303224.html

SOURCE SE Healthcare

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East Side Games Group to Announce Third Quarter 2024 Financial Results

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VANCOUVER, BC, Nov. 12, 2024 /CNW/ – East Side Games Group (TSX: EAGR) (OTC: EAGRF) (“ESGG” or the “Company”), Canada’s leading free-to-play mobile game group, will release its third-quarter 2024 financial results and business outlook on its investor relations website https://eastsidegamesgroup.com/investors/financial-information on Thursday, November 14th, 2024, at approximately 2:00 p.m. Pacific Time.

Questions can be submitted to IR@eastsidegamesgroup.com.

ABOUT EAST SIDE GAMES GROUP

East Side Games Group is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: The Office: Somehow We Manage, Star Trek: Lower Decks – The Badgey Directive, Doctor Who: Lost in Time, RuPaul’s Drag Race Superstar, Trailer Park Boys Grea$y Money, Bud Farm Idle Tycoon, Cheech & Chong Bud Farm, AEW: Rise to the Top and Power Rangers: Mighty Force.

We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: www.eastsidegamesgroup.com and join our online community at LinkedIn.

Additional information about the Company is available under East Side Games Group at www.sedar.com.

Forward-looking Information

Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the proposed transactions described herein. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them. These forward-looking statements reflect management’s current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company’s control. These forward-looking statements are made as of the date of this news release.

SOURCE East Side Games Group Inc.

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